If not, once they are deployed, they remain in their ConYard form. MCV Repacks: if checked, MCVs can deploy and undeploy at will. If not, players are defeated only if all their buildings and units are destroyed. Short Game: if checked, players are defeated if all their buildings are destroyed (except garrisoned buildings and captured tech buildings like hospitals and oil derricks). This will hopefully be indexed by Google and newcomers can do quick search to find this. Just quick explanation of these terms will do. I have tried with Google search, but nothing came up. So, this is my comeback after a long time.Īnyway, there are some terms that I don't really understand and I hope you guys could help me out. Some of these are kind of self-explanatory, I get it, but some are just doesn't make any sense. Now it's even better since I can play against human player which is a lot more fun compared to boring and predictable computer's AI. It took me just one game, and I'm hooked.
I stopped playing it like 7 years ago, too busy with life and never-ending higher education (I'm doing PhD right now). I'm 29 years old and Red Alert 2 is like my childhood game. I'm using Windows 10 (Creators Update) - via Boot Camp, MacBook Pro Retina Early 2015. So, first of all let me praise the CNCNET team for bringing this great platform to the masses.